Much Polish & Some Fixes
KlSS » Devlog
Small clarification about the title first. Lowercase: "klss". Uppercase: "KLSS". Official name: "KlSS". Yup, that's a lowercase "L" surrounded by uppercase characters. Key, love, Sword, Shield. You can pronounce it either "kiss" or "kloss". I alternate between the two myself so my friends stay confused about its pronunciation.
What's new in this version?
Fixes
- The game would crash when launched offline. Now it doesn't.
- A fix or two were made to the level editor. The level editor is my favorite part of the game, you should try it!
Improvements
- In-game instructions. I wanted the game to explain itself without words, but found out its better to have good worded explanations than poor "mute" explanations. Still, I managed to make each instruction fit in exactly 16 characters.
- Added level navigation menu. You can easily go back and forth or reach the weekly level.
- Lerp! Character movements are more fluid. The character still moves horizontally and vertically behind the scene though (this won't change). The goal is to increase the player's feel of control as well as visual continuity.
- Level saving feedback in the editor. The icon is visible only when something changed. When you save, an audio cue plays.
- Item grabbing feedback, both audio and visual. I really like the idea I came up with for the technical design of the visual feedback. Might make a short standalone post about it.
Files
klss-linux-64-beta.zip 22 MB
Version 7 May 03, 2019
klss-osx-64-beta.zip 22 MB
Version 7 May 03, 2019
klss-win-64-beta.zip 21 MB
Version 7 May 03, 2019
Get KlSS
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KlSS
Solve dungeon puzzles using Keys, love, Swords and Shields.
Status | Prototype |
Author | bodro |
Genre | Puzzle |
Tags | 2D, atari, Open Source, pixel, Retro, Singleplayer |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- New Weekly Level Available.Apr 23, 2019
- High(low?)scores and LevelsApr 16, 2019
- Small fixes and improvementsApr 12, 2019
- Now with 15 levelsApr 09, 2019
- Runtime Level Editor addedApr 09, 2019
- Now on Windows, Mac and Linux, with colors and sounds!Apr 07, 2019
- No sound yet, but hey, it works!Apr 06, 2019
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