New Weekly Level Available.
KlSS » Devlog
I just uploaded the second weekly level. To play it, just press PageUp until you reach the last level.
This means the first weekly level is no longer available for automatic download at game launch.
There is a small known bug that makes the game crash when trying to create a new level. A fixed version of the game will be uploaded, probably along some minor features. Future features include:
- A button in the level editor to create a new level.
- A "skip" button to go to the next uncompleted level (useful to reach the weekly level with ease).
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KlSS
Solve dungeon puzzles using Keys, love, Swords and Shields.
Status | Prototype |
Author | bodro |
Genre | Puzzle |
Tags | 2D, atari, Open Source, pixel, Retro, Singleplayer |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Much Polish & Some FixesMay 03, 2019
- High(low?)scores and LevelsApr 16, 2019
- Small fixes and improvementsApr 12, 2019
- Now with 15 levelsApr 09, 2019
- Runtime Level Editor addedApr 09, 2019
- Now on Windows, Mac and Linux, with colors and sounds!Apr 07, 2019
- No sound yet, but hey, it works!Apr 06, 2019
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